Connecting...
Create Match
MIN
Waiting for Opponent
Share this code:
------
click to copy
⬡ Host
You
⬡ Guest
Waiting...
Share the code above with your opponent
Join a Match
Open Matches
Searching for matches...
Choose Your Abilities
Waiting for opponent to choose...

Krieger

A game by Frode Erhard

Turn

White's Turn

Status

Select a piece to move.

White Pieces

Warriors6 Priests3 Chieftain1

Black Pieces

Warriors6 Priests3 Chieftain1

Captured

By White
By Black
White
Black

Abilities

WHITE
BLACK

Moves

White Wins!
The chieftain reaches the center.
Game Analysis
Move 0 — Start
0 / 0

Krieger — Rules

Warrior

Moves any distance along a straight line without jumping. Maximum 2 intersections along a circle. If standing next to an enemy, may jump over it to capture, provided the space behind is free.

Priest

Moves any distance along a circle. Only 1 step along a straight line. From the 2nd outermost ring, may sacrifice itself by jumping over any adjacent piece on the outermost ring, capturing it. A priest at the center may sacrifice itself, simply removing it from the board.

Chieftain

Moves like a warrior but cannot capture. Cannot move or be captured while you have any priests on the board.

Victory

Move your chieftain to the center — or capture the enemy chieftain.

Highlights

Selected piece
Valid move
Capture / Sacrifice
Special ability move
Game Setup
Each player selects one ability per piece type
⬡ White
Warriors
Priests
Chieftain
⬡ Black
Warriors
Priests
Chieftain
min per player